Media Practices: The Moving Image |
2000 (001) |
James Connolly, Eric Fleischauer |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1424
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Media Practices: The Moving Image |
2000 (001) |
James Connolly, Eric Fleischauer |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1424
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Media Practices: The Moving Image |
2000 (002) |
Paige Taul, Thomas Comerford |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1425
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Media Practices: The Moving Image |
2000 (002) |
Paige Taul, Thomas Comerford |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1425
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Media Practices: The Moving Image |
2000 (003) |
Kera MacKenzie, Kioto Aoki |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1447
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Media Practices: The Moving Image |
2000 (003) |
Kera MacKenzie, Kioto Aoki |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1447
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Media Practices: The Moving Image |
2000 (004) |
Fernando Saldivia Yáñez, Asya Dubrovina |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1460
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Media Practices: The Moving Image |
2000 (004) |
Fernando Saldivia Yáñez, Asya Dubrovina |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed to introduce students to the language and histories of the moving image arts and the diverse ways in which artists have contributed to them. Throughout the semester we will examine a range of approaches to creating moving image work. We will compare and contrast established ?norms? with radical and experimental approaches to these various media, leading to an understanding of the rich, complex, and evolving landscape upon which individuals have been making, and continue to make, moving image art.
Students will engage with this expanded field through lectures, readings, screenings, meetings with visiting artists as well as becoming active in discussions and practitioners in the field via group projects.
Working in small groups, students will complete a series of short projects to introduce them to the various pathways of the department. By the end of the semester, students should have gain basic production and postproduction skills as well a good understanding of the key concepts relevant to contemporary film, video, new media, installation and animation.
|
Class Number
1460
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 314
|
Form and Meaning |
2004 (001) |
Paige Taul |
Tues
8:30 AM - 11:15 AM
In Person
|
Description
Form and Meaning is a rigorous investigation of the art of moving image editing and provides a historical and theoretical understanding of both classical film editing and newer modes and models of editing and perception. The course provides a working foundation and framework.
A close reading of films will train the student in the core aesthetic decisions, structures, strategies and demands of editing cinematic works. In addition, we will look at examples and discuss how editing functions for the installation artist, and further, how the Internet, New Media, television and video art have made an impact on concepts surrounding editing. Weekly readings will expand on the work presented in class.
Students should expect to research and write both a midterm and final papers as well as a few short responses to works presented in class. Form and Meaning is a theory-based seminar and is not designed to offer critique for works in progress.
Prerequisites
Prerequisite: FVNM 2000
|
Class Number
1426
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Public Space, Site, Landscape, Social Media and the Web
Location
MacLean 517
|
Form and Meaning |
2004 (002) |
Daniele Wilmouth |
Thurs
3:30 PM - 6:15 PM
In Person
|
Description
Form and Meaning is a rigorous investigation of the art of moving image editing and provides a historical and theoretical understanding of both classical film editing and newer modes and models of editing and perception. The course provides a working foundation and framework.
A close reading of films will train the student in the core aesthetic decisions, structures, strategies and demands of editing cinematic works. In addition, we will look at examples and discuss how editing functions for the installation artist, and further, how the Internet, New Media, television and video art have made an impact on concepts surrounding editing. Weekly readings will expand on the work presented in class.
Students should expect to research and write both a midterm and final papers as well as a few short responses to works presented in class. Form and Meaning is a theory-based seminar and is not designed to offer critique for works in progress.
Prerequisites
Prerequisite: FVNM 2000
|
Class Number
1437
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Public Space, Site, Landscape, Social Media and the Web
Location
MacLean 1304
|
Sonics and Optics |
2005 (001) |
Kioto Aoki |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
Sonics and Optics is an intensive study of lenses, optics, sensors, stocks, materials, laboratory processes, microphones, and recorders as essential tools in film/video making. Throughout the semester students will learn the fundamentals of a lens (focal length, aperture), its relationship to the camera (shutter, ISO), and aesthetic options available. The course will offer the same immersive perspective of sound technologies; including choosing microphones (stereo, cardioid, shotgun, contact, etc), recording options (sound device, field recorder, mixing board), and methods of field recording. This course is an essential technical base for all advanced moving image work.
In-class screenings of films and videos and weekly readings will expand on the technical workshops at the core of the course.
Students should expect to complete a series of quick technical exercises as well as a more in depth final project.
Prerequisites
Prerequisite: FVNM 2000
|
Class Number
1427
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Game Design, Digital Imaging, Animation
Location
MacLean 1304
|
Sonics and Optics |
2005 (002) |
Daniele Wilmouth |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Sonics and Optics is an intensive study of lenses, optics, sensors, stocks, materials, laboratory processes, microphones, and recorders as essential tools in film/video making. Throughout the semester students will learn the fundamentals of a lens (focal length, aperture), its relationship to the camera (shutter, ISO), and aesthetic options available. The course will offer the same immersive perspective of sound technologies; including choosing microphones (stereo, cardioid, shotgun, contact, etc), recording options (sound device, field recorder, mixing board), and methods of field recording. This course is an essential technical base for all advanced moving image work.
In-class screenings of films and videos and weekly readings will expand on the technical workshops at the core of the course.
Students should expect to complete a series of quick technical exercises as well as a more in depth final project.
Prerequisites
Prerequisite: FVNM 2000
|
Class Number
1442
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Game Design, Digital Imaging, Animation
Location
MacLean 1304
|
Introduction to Experimental 3D |
2015 (001) |
Anneli Goeller |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This class is inspired by Johannes Itten?s radical early twentieth-century basic art course developed for the Weimar Bauhaus School of Art, but here using the Maya 3D software, typically used for commercial productions by the entertainment industry. Students will solve a series of formal problems, introduced in increasing levels of complexity. Moving from the 2-dimensional to the 3-dimensional and ultimately to the four-dimensional or time-based, students will evolve their abilities to utilize aspects of light and dark, form, rhythm, color, proportion and volume but in terms of a post photographic discourse, with the intention of advancing a new virtual cinema.
Prerequisites
Prerequisite: FVNM 2000
|
Class Number
1436
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 519
|
Introduction to Experimental 3D |
2015 (002) |
Marlena Novak |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This class is inspired by Johannes Itten?s radical early twentieth-century basic art course developed for the Weimar Bauhaus School of Art, but here using the Maya 3D software, typically used for commercial productions by the entertainment industry. Students will solve a series of formal problems, introduced in increasing levels of complexity. Moving from the 2-dimensional to the 3-dimensional and ultimately to the four-dimensional or time-based, students will evolve their abilities to utilize aspects of light and dark, form, rhythm, color, proportion and volume but in terms of a post photographic discourse, with the intention of advancing a new virtual cinema.
Prerequisites
Prerequisite: FVNM 2000
|
Class Number
1445
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Imaging, Social Media and the Web, Animation
Location
MacLean 519
|
New Media: Crash Course |
2100 (001) |
Christopher Lee Collins |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This introductory studio course focuses on screen-based new media works, their historical contexts, their specific aesthetics and theoretical concerns. Students gain an understanding of the emerging culture and historical antecedents of new media. Interactive, network and web based technologies are introduced from the perspective of media art making.
Students will be exposed to relevant theoretical texts. Historical and contemporary new media works are screened, demonstrated and discussed.
Through a series of workshops, assignments and a final project, students will gain a general understanding of how to read and write new media using various techniques such as HTML ++ CSS, JavaScript, Realtime systems, Generative systems, and Art Games.
Prerequisites
Prerequisite: FVNM 2000
|
Class Number
1428
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Digital Communication, Social Media and the Web
Location
MacLean 807
|
Animation I: Drawing for Animation |
2420 (001) |
Matthew Marsden |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This class introduces the traditional animation techniques of creating movement through successive drawings. Techniques include metamorphosis, walking cycles, holds, squash and stretch, blur and resistance. Students use the pencil test Lunch-Box to view their work . Students complete a series of exercises encouraging a full range of animation skills and a final project. Films illustrating drawn-animation techniques are screened regularly.
|
Class Number
1429
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Illustration, Animation
Location
MacLean 717
|
Animation I: Drawing for Animation |
2420 (002) |
James Trainor |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This class introduces the traditional animation techniques of creating movement through successive drawings. Techniques include metamorphosis, walking cycles, holds, squash and stretch, blur and resistance. Students use the pencil test Lunch-Box to view their work . Students complete a series of exercises encouraging a full range of animation skills and a final project. Films illustrating drawn-animation techniques are screened regularly.
|
Class Number
1430
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Illustration, Animation
Location
MacLean 717
|
Animation I: Drawing for Animation |
2420 (003) |
Sara Payne |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This class introduces the traditional animation techniques of creating movement through successive drawings. Techniques include metamorphosis, walking cycles, holds, squash and stretch, blur and resistance. Students use the pencil test Lunch-Box to view their work . Students complete a series of exercises encouraging a full range of animation skills and a final project. Films illustrating drawn-animation techniques are screened regularly.
|
Class Number
1455
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Illustration, Animation
Location
MacLean 717
|
Media Art Histories and Genealogies |
2703 (001) |
James Connolly |
Thurs
12:15 PM - 3:00 PM
In Person
|
Description
An introduction presents an overview of the academic field known as Media Art Histories as well as the specific genealogies of relevant academic disciplines (i.e. of Film Art, Video Art, New Media Art & both filmic and digital Experimental Animation) as well as genealogies of specific media technologies (i.e. cameras, computers and software; electric lights, radio and sound; chemical, magnetic, and digital forms of storage and the industrial and capitalized structures that they require). These interwoven histories of shared theory/practices are investigated in relationship to independent/experimental/art media in contemporary cultures by asking: How do artists develop methods to work with, against, and around these techno-social forms? Readings will include Kittler, Zelenski, Grau, Gunning, Gaudreault, Musser, Schivelbusch, Auge, Adorno, Kluge, and Krackauer.
Prerequisites
Prerequisite: Art History Survey Requirement
|
Class Number
2264
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Area of Study
Theory
Location
MacLean 1307
|
History of Film Animation |
2704 (001) |
James Trainor |
Mon
12:15 PM - 3:00 PM
In Person
|
Description
This course covers the history of animated film, from its pre-cinematic beginnings to the beginning of the television era (ca. 1960). It traces the development of the Hollywood studio cartoon, along with parallel developments in European and Japanese animation and experimental and abstract works. Special emphasis is given to the evolution of formal animation techniques and their role in the shaping of the animation aesthetic.
Much attention is given to the groundbreaking work of Disney, the Fleischer studio, and the cartoons of Tex Avery and Chuck Jones. European animators are represented by Lotte Reiniger, Oskar Fischinger, and other experimenters. All films are screened chronologically, with a mix of short works and a handful of features.
There are weekly readings on the history of animation; a ten-page paper; and a final multiple-choice exam.
Prerequisites
Prerequisite: Art History Survey Requirement
|
Class Number
2265
|
Credits
3
|
Department
Film, Video, New Media, and Animation
Location
MacLean 1307
|