Mechanisms, Movement & Meaning |
2010 (001) |
Alan Perry
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Mon
9:00 AM - 3:00 PM
In Person
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Description
Consider how object based movement creates both meaning and tone, and how movement functions much like non-verbal communication. We'll attempt to approach the technical matters of controlling motion from the aesthetic perspective of an animator or a dancer. The course introduces basic techniques for creating moving parts appropriate for a broad range of creative and material practices. Technical matters covered through exercises include motors, speed control, fabrication of moving parts and simple circuits for motor control. Self-determined projects will demonstrate mastery of skills and concepts.
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Class Number
1104
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Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science
Location
MacLean B1-07
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Art and Technology Practices |
2101 (001) |
Garrett Johnson
|
Wed, Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
This team-taught, introductory course provides a foundation for most additional coursework in the Art and Technology Studies department. Students are given a broad interdisciplinary grounding in the skills, concepts, and hands-on experiences they will need to engage the potentials of new technologies in art making. Every other week, a lecture and discussion group exposes students to concepts of electronic media, perception, inter-media composition, emerging venues, and other issues important to artists working with technologically based media. Students will attend a morning & afternoon section each day to gain hands-on experience with a variety of forms and techniques central to technologically-based art making.
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Class Number
1091
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Credits
3
|
Department
Art and Technology Studies
Area of Study
Game Design, Art and Science
Location
MacLean 401, MacLean B1-07
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Art and Technology Practices |
2101 (002) |
Christine Anne Shallenberg, Joseph Michael Kramer
|
Thurs, Thurs
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
This team-taught, introductory course provides a foundation for most additional coursework in the Art and Technology Studies department. Students are given a broad interdisciplinary grounding in the skills, concepts, and hands-on experiences they will need to engage the potentials of new technologies in art making. Every other week, a lecture and discussion group exposes students to concepts of electronic media, perception, inter-media composition, emerging venues, and other issues important to artists working with technologically based media. Students will attend a morning & afternoon section each day to gain hands-on experience with a variety of forms and techniques central to technologically-based art making.
|
Class Number
1113
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Game Design, Art and Science
Location
MacLean 401, MacLean B1-07
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Art and Technology Practices |
2101 (002) |
Christine Anne Shallenberg, Joseph Michael Kramer
|
Thurs, Thurs
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
This team-taught, introductory course provides a foundation for most additional coursework in the Art and Technology Studies department. Students are given a broad interdisciplinary grounding in the skills, concepts, and hands-on experiences they will need to engage the potentials of new technologies in art making. Every other week, a lecture and discussion group exposes students to concepts of electronic media, perception, inter-media composition, emerging venues, and other issues important to artists working with technologically based media. Students will attend a morning & afternoon section each day to gain hands-on experience with a variety of forms and techniques central to technologically-based art making.
|
Class Number
1113
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Game Design, Art and Science
Location
MacLean 401, MacLean B1-07
|
Neon Techniques |
2112 (001) |
Gregory Mowery
|
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course examines neon techniques used in both traditional and current sign making and their application in creating artworks. Contemporary technical developments are explored.
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Class Number
1110
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science
Location
MacLean B1-16
|
Holography |
2120 (001) |
Alan Perry
|
Wed
9:00 AM - 3:00 PM
In Person
|
Description
In this introduction to the theory, tools, and techniques of three-dimensional imaging, students study the structure of light and the ways in which it can convey information, and familiarize themselves with the basic tool of holography, the laser. Students make several different styles of holograms, some viewable in laser light, and some in white light. Techniques involving spatial juxtaposition and montage are also explored. The focus is on developing a working knowledge of the medium from the perspective of its artistic possibilities. Readings will include journal articles that touch on the history, techniques, and aesthetics of holography. Some of the artists we will consider include Sally Weber, Mary Harman, Paula Dawson, and John Kaufman. We will also look at prior student work and discuss holography as an interdisciplinary, installation-based practice in addition to holography as a medium in and of itself. Lastly, we will discuss the unique issues around and strategies for exhibiting holographic works. Over the course of the semester, students should expect to produce a body of work of laser- and/or white-light-viewable holograms over a sequence of assignments that conceptually build off one another, and work collaboratively to produce a digital hologram.
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Class Number
1098
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Credits
3
|
Department
Art and Technology Studies
Area of Study
Digital Imaging
Location
MacLean 414
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Light Experiments |
2130 (001) |
Gregory Mowery
|
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This class will be an exploration of the electric light as an art medium. Through the demonstration of various electric light technologies the student will learn both the traditional use of lighting and installation and also an experimental approach to lighting that will produce unexpected visual effects. Students may work in individual or group projects that will span the range of light use from architectural design to performance as well as merging with other media such as sound.
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Class Number
1105
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Credits
3
|
Department
Art and Technology Studies
Area of Study
Public Space, Site, Landscape, Art and Science
Location
MacLean B1-16
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Olfactory Art |
3009 (001) |
Tedd Neenan
|
Tues
9:00 AM - 3:00 PM
In Person
|
Description
Students will investigate scent as an expressive medium. They will have access to the ATS Perfume Organ and specialized lab equipment. Course content includes basic aromatic blending, hydro-distillation extraction techniques and how to impregnate scent into various media. At least TWO works of Olfactory Art are to be completed. The last one is considered the FINAL and should be an opus ready for gallery/performance/experiential application.Students should leave this class with the ability to thoughtfully engage Olfactory Work as practitioners, researchers and thinkers within personal, historical, theoretical and conceptual contexts.
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Class Number
1102
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science
Location
Michigan B1-19
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Tactical Media |
3024 (001) |
Brett Ian Balogh
|
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course explores the use of radio, light and sound as media through which an artist can create a public voice. This course takes a hands-on, do-it-yourself approach to these media, providing a basic background in electronics theory and practice, as well as in programming and use of microcontrollers. Topics covered in this course include, but are not limited to, low-power radio, locative media, hactivism and culture-jamming. Some examples of activities include the construction of AM/FM radio transmitters and receivers, laser projectors, persistence-of-vision displays and mobile audio rigs. A survey of the artistic significance of these media will be conducted throughout the course. Students are expected to research and present their findings in class, as well as to produce a personal or collaborative final project that augments their own practices.
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Class Number
1094
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science
Location
MacLean 423
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Digital Light Projections |
3050 (001) |
Jan Tichy
|
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course embraces the concept of projection as a broad field of art practice. Starting with the magic lantern, the course investigates the history of projection related practices that shape the parameters of visual perception and communication. Deconstructing the concept of the screen, the course focuses on projection in sculptural and installation contexts. Microcontrollers and Adobe software is used in unorthodox ways to shape visual elements for digital light projection. History of visual, technical and conceptual use of light is accessed to investigate the interactions of projections with objects and space.
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Class Number
2183
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Credits
3
|
Department
Art and Technology Studies
Area of Study
Public Space, Site, Landscape
Location
MacLean 414
|
Electronics as an Art Material |
3101 (001) |
Joseph Michael Kramer
|
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Electronics can be a kind of language that, when an artist becomes fluent in it, opens doors to numerous aesthetic possibilities. Students will learn the basic principles of electronics along with hands-on techniques for putting the power of electrons into their work. They will be introduced to electronic components and circuits for switching, sensing, making decisions, and, to a limited degree, linking to computers. Students will encounter digital and analog answers to some of the most common art-making needs, gaining a foundation which will enable them to continue to expand their repertoire of aesthetic technological skills.
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Class Number
1095
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science
Location
MacLean 423
|
Digital Sound I |
3123 (001) |
Allie n Steve Mullen
|
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course is offered for those students interested in developing skills in the creation and application of digital audio. Using Apple's Logic software, students interested in exploring sound or music are introduced to audio manipulation techniques that allow them to create soundtracks, to record and produce songs or dance tracks, realize abstract sound pieces or manipulate sound for installations. Techniques of sound manipulation are introduced, including audio recording and editing, looping, and sound destruction. MIDI, drum programming, the use of software synthesis and basic music and composition techniques are addressed according to the needs of individual students. The class is structured to encourage the interaction of students with a wide range of technical ability in audio from beginners to advanced artists in the early stages of a professional practice.
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Class Number
1108
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Digital Communication, Art and Science
Location
MacLean 431
|
Digital Sound I |
3123 (002) |
William Harper
|
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course is offered for those students interested in developing skills in the creation and application of digital audio. Using Apple's Logic software, students interested in exploring sound or music are introduced to audio manipulation techniques that allow them to create soundtracks, to record and produce songs or dance tracks, realize abstract sound pieces or manipulate sound for installations. Techniques of sound manipulation are introduced, including audio recording and editing, looping, and sound destruction. MIDI, drum programming, the use of software synthesis and basic music and composition techniques are addressed according to the needs of individual students. The class is structured to encourage the interaction of students with a wide range of technical ability in audio from beginners to advanced artists in the early stages of a professional practice.
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Class Number
1109
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Digital Communication, Art and Science
Location
MacLean 431
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Interactive Art and Creative Coding |
3135 (001) |
Garrett Johnson
|
Tues
3:30 PM - 9:15 PM
In Person
|
Description
This studio course investigates the creative possibilities in programming, from interactivity to information visualization. Students explore interactive narratives and games, software art, simulations and emergent behaviors, and other code-based forms. Lectures and demonstrations provide a conceptual, aesthetic and technical foundation in programming as a creative practice. Techniques and concepts are presented through the open-source programming environment Processing, with an introduction to advanced topics such as C++ and OpenFrameworks.
Prerequisites
Prerequisite: ARTTECH 2101 or permission of instructor.
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Class Number
1093
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science, Social Media and the Web
Location
MacLean 401
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Advanced Neon |
3164 (001) |
Gregory Mowery
|
Fri
9:00 AM - 3:00 PM
In Person
|
Description
The relatively simple to program microprocessor technology and solid state hardware allow students to focus on issues of content and concept. Students will learn both industry standards and unique solutions of assembly, installation and presentation. Students will be asked to create work where the temporal, spacial and physical elements are intrinsically related. Artists will look at both commercial work from mid-century and current fine art with an emphasis on animation, and other implementations and mixing of technologies. A special emphasis will be given to Bruce Nauman, who most exemplifies the values of this course. Students will be required to complete assigned exercises early in the semester. There will be an assigned mid-term followed by several weeks of studio and a final critique.
Prerequisites
Pre: ARTTECH 2112
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Class Number
1841
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Graphic Design, Animation
Location
MacLean B1-16
|
Wearables and Soft Computing |
3205 (001) |
Christine Anne Shallenberg
|
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course focuses on wearables and 'soft' computing as a vehicle for subversion and artistic appropriation. We will pursue an exploratory approach to introducing electronic textiles as a material practice. Concepts are developed, designed and prototyped into working pieces by participants addressing personal expression and social dialog. Readings from Joanna Berzowska, Patrizia Calefato, and Lucy Orta emphasize theoretical discourse on the relationships of the body, technology, fashion, social interactions and environment. Soft circuits (conductive paint, fabric, etc), and hand build sensors that consider their materiality as an essential part of their aesthetic are explored in the development of expressive computational forms. Assignments include two material explorations, community blog participation through reading responses and process documentation, as well as a final project.
Prerequisites
Prerequisite: ARTTECH 2101 or permission of instructor.
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Class Number
1096
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science
Location
MacLean 423
|
BioArt Studio |
3227 (001) |
Andrew H. Scarpelli
|
Fri, Fri
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
In this course we will focus on developing skills in the broad and dynamic field of Bioart. Students participate in classroom exercises and individual projects exploring the manipulation of living matter as artistic material. The course will cover basic protocols of molecular biology that will serve as departure points for study of more sophisticated and advanced techniques utilized by artists and scientists. Readings will draw from numerous and varied sources. Students should expect to be willing to dive into such varied materials as essays on bioethics, podcasts on controversial bioarts, peer reviewed scientific journal articles, and online notebooks from well documented student biology projects. Course work will vary but typically includes weekly reading responses, two short mid-term presentatinos, participation in class discussions and laboratory exercise, and the production of 1-2 finished pieces to be presented in a culminating course critique.
|
Class Number
1099
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Art and Science, Sustainable Design
Location
Michigan B1-19, MacLean B1-04
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Web Art |
3900 (016) |
Douglas Rosman
|
Mon/Wed
6:45 PM - 9:15 PM
In Person
|
Description
Professional Practice: Web Art is a course that combines creative and practical knowledge related to web site development. Launched in 1989 as a remote file sharing system for scientists, the World Wide Web is nearly thirty years old. Today, the web functions as an exhibition space, a communications hub as well as a nexus for creative expression. Students in the Web Art class will learn the Hypertext Mark-Up Language (HTML), which is the basis of WWW authoring. Potential overall format and conceptual frameworks for developing a media-rich web site will be investigated, and ways of subverting the traditional web page format in order to create unique approaches to the dynamics of the web will be explored. Course activities include technical tutorials, preparation of a CV, writing of a project statement, and the creation of a web site.
Prerequisites
Prerequisite: 2900 course
|
Class Number
1842
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Social Media and the Web
Location
MacLean 401
|
Social Media Narratives |
4009 (001) |
Judy Malloy
|
TBD - TBD
All Online
|
Description
In an in-situ online studio environment, Social Media Narratives will explore the possibilities of social media platforms as authoring systems for creative work. Interactive traversals of classic and contemporary social media-based artworks; authoring practicum; critical discussion of issues in contemporary social media, such as surveillance advertising, censorship, and content ownership; envisioning new social media platforms hospitable to artists; and an online panel with guest artists will ground the course in the lineage and contemporary practice of social media-based narrative. The works of artists and writers -- such as Jennifer Egan, Teju Cole, Eduardo Kac, Joseph DeLappe, Carla Gannis, Cindy Sherman, Al Weiwei, Bernie Su, Sandra Cisneros, and Chindu Sreedharan -- will key explorations of creative practice on social media platforms, including Twitter, Facebook, Instagram, Tumblr, Second Life, YouTube, and Twitch. Fox Harrell's concept of phantasmal media, plus the works of scholars and media historians -- such as Beth Coleman, Judith Donath, Robert Gehl, and Henry Jenkins -- will inform investigations of social media, past, present and future. Students will create short, midterm, and final projects in the media of their choice -- including words, images, video, animation, performance, conceptual, information-based, and interactive.
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Class Number
1103
|
Credits
3
|
Department
Art and Technology Studies
Area of Study
Social Media and the Web
Location
Online
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Robotics |
4015 (001) |
Brett Ian Balogh
|
Tues
9:00 AM - 3:00 PM
In Person
|
Description
Teaches the design, construction and programming of robotic projects, both artworks and designed objects, such as interactive furniture, objects, and habitable spaces. Topics to be covered include sensors, embedded micro-controllers, and motor control, lighting, etc. Student projects ranging from embedded interactive devices to autonomous spatial object-scaled, will be designed and built with a critical approach to normal market forces and human factors. Discussions investigate a range of robotic endeavors, examining connections with related fields such as interaction design, artificial intelligence, kinetic sculpture, etc., and critically examine works embodying these strategies.
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Class Number
1111
|
Credits
3
|
Department
Art and Technology Studies
Location
MacLean B1-07
|