A wide shot of a ceramics studio, featuring students working with pottery wheels and other tools.
SAIC faculty member Claire Fleming.

Claire Fleming Staples

Lecturer

Bio

Fleming (they/them) is a queer, multidisciplinary artist working at the intersection of somatics, sound, politics, and new media. Throughout their multi-faceted practice they are exploring embodiment as a tool for collective liberation. In their immersive installations of expanded cinema, haptic components direct physical attention by means of vibrations, allowing the participant to move seamlessly through an expanding portal of digital reality while maintaining body awareness. In their live desktop performances a guiding topic propels the viewer on a journey through a deep and eclectic media archive, illustrating political, emotional, and spiritual realities in the familiar intimacy of the personal screen, projected into the shared space. Collaboration and pedagogy are two important vectors of their practice, as a long-term member of underground creative communities in which they are engaged in care work and organizing. They currently work and reside in Chicago, Illinois, where they are a lecturer at the School of the Art Institute of Chicago.

Personal Statement

I organize my teaching practice in terms of three important pillars: Joy, Critical thinking, and Gate-opening. I begin with joy because it is what brings me to the classroom and I think it is what lays the groundwork for everything else to happen. The love of learning and the love of being in community is a constant energy source for me. I want to offer this to my students, to invite them into a lifetime’s supply of curiosity and satiation that a rich learning environment can offer. I have a lot to bring to the table in terms of diverse examples, ideas, facts, artists and artworks, but the glue that brings all these things into meaning and relevance is critical thinking. I want to teach my students, as my teachers taught me, how to ask questions, how to recognize ideologies, how to see things in context, how to consider what lies beneath,  and how to make space for a multiplicity of conflicting truths. The third pillar is about removing barriers, gate-opening: the opposite of gate-keeping. For me this is about sharing freely and openly all that I have to offer, encouraging an environment of collaboration instead of competition, and working to make opportunities and resources available in a spirit of abundance. It is also about constantly making myself aware of the barriers that students face in higher learning institutions, and working to remove them, both in my classroom, and in the larger institution.

Portfolio

Courses

Title Department Catalog Term

Description

In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers.

In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership.

Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.

Class Number

1368

Credits

3

Description

In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers.

In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership.

Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.

Class Number

1231

Credits

3

Description

Students learn a wide range of post-production digital techniques for 2D animation, compositing (layering, collaging), and creating visual effects for video productions. Students produce projects that incorporate manipulated still images, animation, desktop video, and audio. Those who are intrigued by this kind of image manipulation will find the capabilities of the software dynamic and inspiring. Screenings and analysis focus on the use of such techniques in the world of video art, television, and film.

Class Number

2259

Credits

3

Description

Students learn a wide range of post-production digital techniques for 2D animation, compositing (layering, collaging), and creating visual effects for video productions. Students produce projects that incorporate manipulated still images, animation, desktop video, and audio. Those who are intrigued by this kind of image manipulation will find the capabilities of the software dynamic and inspiring. Screenings and analysis focus on the use of such techniques in the world of video art, television, and film.

Class Number

1447

Credits

3