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Description
This studio course focuses on themes, practices, contexts, and questions undertaken by contemporary artists and designers. Research Studio I is a course that asks students to begin to develop and connect their own work and ideas with a diverse range of artists, designers, and communities. This course engages with cultural institutions including: museums, galleries, libraries and archives as resources of critical engagement.
Students will undertake various types of research activities: a) collecting and classification, b) mapping and diagramming, c) systems of measurement, d) social interaction, e) information search systems, f) recording and representation, and g) drawing and other notational systems.
Assignments in this course are faculty directed, open-media, interdisciplinary and idea based. The projects are designed to help students recognize their work habits, biases, strengths, and weaknesses. Students will experience a wide range of research methods and making strategies. Critique as an evaluative process used in art and design schools, is a focus in this course. Various methods and models of critique are used in order to give students the tools to discuss their own work and the work of others.
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Class Number
1391
Credits
3
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Description
In this course we will focus on the development of artistic research skills for students already engaged in a practice. Students take this required course in order to experience and develop a variety of research methodologies, both conventional and alternative, which include utilizing collections and archives in the School and the extended community.
Students will undertake various types of research activities: a) collecting and classification, b) mapping and diagramming, c) systems of measurement, d) social interaction, e) information search systems, f) recording and representation, and g) drawing and other notational systems.
Faculty directed, open-media, interdisciplinary, idea based assignments are designed to help students recognize work habits, biases, strengths, and weaknesses. Through this course work students will be able to identify the most productive research methods and making strategies to bolster their emerging studio practice. Critique as an evaluative process used in art and design schools, is a focus in this course. Various methods and models of critique are used in order to give students the tools to discuss their own work and the work of others.
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Class Number
2397
Credits
3
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Description
Playing is distinctive from gaming. Gaming is usually competitive and has an objective involving winning while play is open ended and results only in more play. In this class we'll use play as a generative force for creating a body of work. What happens in this class will be dictated by you, your willingness to play and bounce of others acts of play. Humor, fun and joy are encouraged in this research studio! Artists we will explore include: Asco, Maria Hupfield, Jérôme Bel, Gabriel Orozco, Miranda July, Pope L, Sophie Calle, Erwin Wurm, Yoko Ono, Alex Da Corte, Azikiwe Mohammed and others...
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Class Number
1212
Credits
3
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