| Summer Institute: Digital Illustration and Motion Graphics |
Early College Program Summer Institute |
403 (001) |
Summer 2026 |
|
Description
In this course, students bring drawings and characters to life using digital imaging (compositing, layering, collaging), illustration, and motion graphics. Students are encouraged to experiment while building skills in software programs such as Adobe Photoshop, Illustrator, Flash, and After Effects. Projects integrating color, line, form, image, and text include digital drawings, manipulated still images, animation, and multimedia screen-based works. Trips to the Art Institute of Chicago and local galleries/studios, artist presentations, and group critiques supplement the studio experience.
*NOTE* Basic drawing and computer experience required. Previous experience in animation or with Adobe Creative Suite is helpful. SAIC provides computers with the appropriate software, but students are also encouraged to bring a digital camera, tablet, and/or laptop for homework and after-studio hours projects.
|
Class Number
1252
Credits
2
|
| Motion Graphics: Video |
Adult Continuing Education |
507 (001) |
Summer 2026 |
|
Description
This course is designed for those seeking to expand their Adobe After Effects knowledge, including videographers who want to integrate motion design techniques. Though not intended to address character animation specifically, students will explore fundamental principles as they apply to motion design, emphasizing developing work that reflects their unique vision.
While video editing experience is recommended, it is not a requirement. Basic knowledge of After Effects is advised.
|
Class Number
1280
Credits
1
|
| Introduction to 2D Computer Animation |
Film, Video, New Media, and Animation |
3105 (001) |
Spring 2026 |
|
Description
This course is an introduction to the concepts and processes utilized in the production of digital and analogue to digital 2-D animation. Students work especially with Photoshop and After Effects to develop projects. Complex compositing and layering are also explored in this class.
Screenings vary but include primarily contemporary filmmakers / animators using tools covered in class, ranging from student films from other countries and institutions to professional and more commercial examples - all of which will be critiqued and discussed heavily each week.
The first 7-8 weeks of class are spent creating ultra short animated films, along with a longer final project at the end of the semester.
|
Class Number
1438
Credits
3
|
| Introduction to 2D Computer Animation |
Film, Video, New Media, and Animation |
3105 (001) |
Fall 2026 |
|
Description
This course is an introduction to the concepts and processes utilized in the production of digital and analogue to digital 2-D animation. Students work especially with Photoshop and After Effects to develop projects. Complex compositing and layering are also explored in this class.
Screenings vary but include primarily contemporary filmmakers / animators using tools covered in class, ranging from student films from other countries and institutions to professional and more commercial examples - all of which will be critiqued and discussed heavily each week.
The first 7-8 weeks of class are spent creating ultra short animated films, along with a longer final project at the end of the semester.
|
Class Number
1616
Credits
3
|
| Advanced 2-D Computer Animation |
Film, Video, New Media, and Animation |
3216 (001) |
Spring 2026 |
|
Description
This course continues a rigorous exploration of After Effects as a motion graphics, animation, and compositing tool for both 2D and 3D applications. A variety of techniques including Flash digital hand drawn animation, rotoscoping from live-action, and integration of 3D models from Maya are implemented. This course draws upon a wide range of animated sources from commercial to experimental, and requires a completed short animated film demonstrating technical proficiency as well as conceptual depth.
|
Class Number
1462
Credits
3
|