| Animation Camp: 10-13 |
Middle School Programs |
103 (004) |
Summer 2026 |
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Description
Bring artwork to life using traditional and digital media to create one-of-a-kind animations. In this exciting camp, students learn principles of animation while exploring various techniques, including stop-motion, frame-by-frame methods, digitally modified video, and computer-aided techniques. Students will use digital tools such as laptops, still cameras, video cameras, sound recorders, iPads, sketchbook work, and other traditional processes to express contemporary artistic hybrid methods.
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Class Number
1422
Credits
2
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| Animation Studio |
Early College Program |
411 (001) |
Fall 2026 |
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Description
Discover the exciting world of animation as you bring your drawings and ideas to life. In this course, you'll explore traditional and digital animation techniques, such as frame-by-frame and stop-motion. Get ready to work on various cool projects that let you express your imagination through motion studies, character and environment design, and captivating storytelling. You'll learn cinematic techniques, including composition, set design, and prop creation, while developing a final project that reflects your unique goals and interests. To enhance your experience, enjoy artist presentations, take inspiring trips to the Art Institute of Chicago, and engage in dynamic group discussions.
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Class Number
2316
Credits
1
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| Introduction to 2D Computer Animation |
Film, Video, New Media, and Animation |
3105 (001) |
Spring 2026 |
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Description
This course is an introduction to the concepts and processes utilized in the production of digital and analogue to digital 2-D animation. Students work especially with Photoshop and After Effects to develop projects. Complex compositing and layering are also explored in this class.
Screenings vary but include primarily contemporary filmmakers / animators using tools covered in class, ranging from student films from other countries and institutions to professional and more commercial examples - all of which will be critiqued and discussed heavily each week.
The first 7-8 weeks of class are spent creating ultra short animated films, along with a longer final project at the end of the semester.
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Class Number
1438
Credits
3
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| Introduction to 2D Computer Animation |
Film, Video, New Media, and Animation |
3105 (001) |
Fall 2026 |
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Description
This course is an introduction to the concepts and processes utilized in the production of digital and analogue to digital 2-D animation. Students work especially with Photoshop and After Effects to develop projects. Complex compositing and layering are also explored in this class.
Screenings vary but include primarily contemporary filmmakers / animators using tools covered in class, ranging from student films from other countries and institutions to professional and more commercial examples - all of which will be critiqued and discussed heavily each week.
The first 7-8 weeks of class are spent creating ultra short animated films, along with a longer final project at the end of the semester.
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Class Number
1616
Credits
3
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| Advanced 2-D Computer Animation |
Film, Video, New Media, and Animation |
3216 (001) |
Spring 2026 |
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Description
This course continues a rigorous exploration of After Effects as a motion graphics, animation, and compositing tool for both 2D and 3D applications. A variety of techniques including Flash digital hand drawn animation, rotoscoping from live-action, and integration of 3D models from Maya are implemented. This course draws upon a wide range of animated sources from commercial to experimental, and requires a completed short animated film demonstrating technical proficiency as well as conceptual depth.
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Class Number
1462
Credits
3
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