Digital Fabrication is a series of processes that transform software sketches into material forms. The rapidly evolving field of digital fabrication, which was barely established a decade ago, is quickly altering the field of manufacturing. Digital fabrication is changing manufacturing practices in much the same way that the Internet streamlined information-based services. The departments of Art and Technology Studies; Architecture, Interior Architecture, and Designed Objects; Fiber and Material Studies; and Sculpture all offer courses focused on one or more aspects of digital fabrication. SAIC houses several shops that offer students the opportunity to do fabrication on laser cutters, CNC, and 3D printers. Please see your advisor to discuss related course listings that pertain to this area called Digital Fabrication.
Cat/Sec#/Credits (Class Number) | Department/Area of Study | Course Name | Days/Times/Start and End date/Location | Instructor |
|---|
3024 001 3 credits (1424) | Art and Technology Collaboration * Digital Fabrication * DIY * Art and Science |
Art and Technology: DIY Broadcast Media This course explores the use of radio, light and sound as media through which an artist can create a public voice. This course takes a hands-on, do-it-yourself approach to these media, providing a basic background in electronics theory and practice, as well as in programming and use of microcontrollers. Topics covered in this course include, but are not limited to, low-power radio, locative media, hactivism and culture-jamming. Some examples of activities include the construction of AM/FM radio transmitters and receivers, laser projectors, persistence-of-vision displays and mobile audio rigs. A survey of the artistic significance of these media will be conducted throughout the course. Students are expected to research and present their findings in class, as well as to produce a personal or collaborative final project that augments their own practices. | Wednesday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 521 | Balogh, Brett Ian
|
3045 001 3 credits (639) | Art and Technology Digital Fabrication * DIY * Art and Science |
Art and Technology: Hacking the Object DIY has become a widespread movement in the artistic community. Modifying, tinkering, tweaking and downright hijacking have become a commonplace practice among today?s artists. Many everyday electronic objects are yearning to be liberated from their banal existences. This course explores readily available materials with a goal of bringing out the hidden aesthetic potentials of electronic devices. Students dig beneath the shiny surfaces to uncover underlying workings, principles and mechanisms. Class projects result in new artworks by reanimating the physical presences and behaviors of the reassembled artifact. | Friday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan B1-07 | Kramer, Joseph Michael
|
2002 001 3 credits (658) | Film,Video,New Media Digital Fabrication * DIY * Narrative * Social Media and the Web |
Film, Video, New Media: Video This course introduces video as a medium for artistic expression and social inquiry. Students gain an understanding of the video image-making process and develop proficiency with video equipment, including portable and studio production and editing systems. Strategies for the use of video as an art-making tool are explored. Works by video artists are viewed and discussed. | Monday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 518 | Botea, Irina Adina
|
2002 002 3 credits (659) | Film,Video,New Media Digital Fabrication * DIY * Narrative * Social Media and the Web |
Film, Video, New Media: Video This course introduces video as a medium for artistic expression and social inquiry. Students gain an understanding of the video image-making process and develop proficiency with video equipment, including portable and studio production and editing systems. Strategies for the use of video as an art-making tool are explored. Works by video artists are viewed and discussed. | Wednesday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 518 | Felker, Lori A
|
2015 001 3 credits (691) | Film,Video,New Media Animation * Digital Fabrication * Interaction and Participation * Social Media and the Web |
Film, Video, New Media: Intro to Experimental 3D This class is inspired by Johannes Itten?s radical early twentieth-century basic art course developed for the Weimar Bauhaus School of Art, but here using the Maya 3D software, typically used for commercial productions by the entertainment industry. Students will solve a series of formal problems, introduced in increasing levels of complexity. Moving from the 2-dimensional to the 3-dimensional and ultimately to the four-dimensional or time-based, students will evolve their abilities to utilize aspects of light and dark, form, rhythm, color, proportion and volume but in terms of a post photographic discourse, with the intention of advancing a new virtual cinema. | Monday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 714 | Novak, Marlena
|
2015 002 3 credits (694) | Film,Video,New Media Animation * Digital Fabrication * Interaction and Participation * Social Media and the Web |
Film, Video, New Media: Intro to Experimental 3D This class is inspired by Johannes Itten?s radical early twentieth-century basic art course developed for the Weimar Bauhaus School of Art, but here using the Maya 3D software, typically used for commercial productions by the entertainment industry. Students will solve a series of formal problems, introduced in increasing levels of complexity. Moving from the 2-dimensional to the 3-dimensional and ultimately to the four-dimensional or time-based, students will evolve their abilities to utilize aspects of light and dark, form, rhythm, color, proportion and volume but in terms of a post photographic discourse, with the intention of advancing a new virtual cinema. | Monday/Wednesday 6:00 PM - 9:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 714 | Hart, Claudia
|
2100 001 3 credits (664) | Film,Video,New Media Digital Fabrication * DIY * Interaction and Participation * Social Media and the Web * Theory |
Film, Video, New Media: New Media: Crash Course This introductory course focuses on screen-based new media works, their historical contexts, their specific aesthetics and theoretical concerns. Students gain an understanding of the emerging culture and historical antecedents of new media. Interactive, network and web-based technologies are introduced from the perspective of media art making. New media works are screened, discussed and demonstrated. | Friday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 807 | Briz, Nick
|
2101 001 3 credits (706) | Film,Video,New Media Digital Fabrication * Interaction and Participation * Social Media and the Web * Theory |
Film, Video, New Media: Systems, Codes & Spaces Systems, Codes & Spaces critically introduces the art of nonlinear media art via an understanding of its historical and theoretical trajectories. Students view and analyze structurally a variety of works in the mediums of video, installation, interactive media, new media and experimental 3D. Readings drawn from Jack Burnham, Pamela Lee, and Edward Shanken are discussed to assess the contemporary state of the field. Students must enroll in FVNM 2100 New Media: Crash Course simultaneously as a corequisite. | Wednesday 6:00 PM - 9:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 807 | Sagan, Nick Anthony
|
3105 001 3 credits (696) | Film,Video,New Media Animation * Digital Fabrication * Narrative |
Film, Video, New Media: Intro to 2D Computer Animation This course is an introduction to the concepts and processes utilized in the production of artworks with digital animation tools. A variety of techniques are explored for modeling, surface description, image mapping, lighting simulation, computer graphics in desktop video, installation, and print forms. This is a prerequisite for advanced computer animation. | Thursday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 714 | Benjamin, Joel D
|
3420 001 3 credits (674) | Film,Video,New Media Animation * Digital Fabrication |
Film, Video, New Media: Puppet Animation This Class introduces students to the design, construction, and filming of 3D-puppet animation. Students build puppets, construct sets, and film their work either digitally, or on 16mm film. Students learn to build armatures and puppets, practice pose-to-pose movement, replacement animation, and work on set design. In the second half of semester, students present storyboards for a final project that involves sets, puppets, and shooting two minutes of frame by frame animation. During this time framing, micro-cinematography, and camera movement are covered. Sound is optional. | Thursday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 1408 | Dodson, Shelley Lynn
|
3024 001 3 credits (1448) | Sound Collaboration * Digital Fabrication * DIY * Art and Science |
Sound: DIY Broadcast Media This course explores the use of radio, light and sound as media through which an artist can create a public voice. This course takes a hands-on, do-it-yourself approach to these media, providing a basic background in electronics theory and practice, as well as in programming and use of microcontrollers. Topics covered in this course include, but are not limited to, low-power radio, locative media, hactivism and culture-jamming. Some examples of activities include the construction of AM/FM radio transmitters and receivers, laser projectors, persistence-of-vision displays and mobile audio rigs. A survey of the artistic significance of these media will be conducted throughout the course. Students are expected to research and present their findings in class, as well as to produce a personal or collaborative final project that augments their own practices. | Wednesday 9:00 AM - 4:00 PM
Jan 24, 2013 to May 12, 2013
Michigan 521 | Balogh, Brett Ian
|
Cat/Sec#/Credits (Class Number) | Department/Area of Study | Course Name | Days/Times/Start and End date/Location | Instructor |
|---|
3006 001 3 credits (479) | Art and Technology Digital Fabrication * DIY |
Art and Technology: From Model to Object This course offers an exploration of computer-aided design and manufacture from concept and modeling through file creation and cutting processes, and addresses the aesthetic and critical concerns of its use in an artistic context. Using professional software and a state of the art four-axis CNC milling machine, students ranging from artists and beyond can build the elements of detailed models, fabricate a range of finished objects, or even create entire pieces. Class sessions will include hands-on tutorials in the use of software and machinery, examination and critique of art and design utilizing this technology, and class discussions informed by reading assignments. Students are REQUIRED to have a personal laptop. | Thursday * Thursday 9:00 AM - 4:00 PM * 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan B1-07 * Michigan 415 | Balogh, Brett Ian
|
2002 001 3 credits (858) | Film,Video,New Media Digital Fabrication * DIY * Narrative * Social Media and the Web |
Film, Video, New Media: Video This course introduces video as a medium for artistic expression and social inquiry. Students gain an understanding of the video image-making process and develop proficiency with video equipment, including portable and studio production and editing systems. Strategies for the use of video as an art-making tool are explored. Works by video artists are viewed and discussed. | Thursday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 518 | Carr, Joey
|
2015 001 3 credits (886) | Film,Video,New Media Animation * Digital Fabrication * Interaction and Participation * Social Media and the Web |
Film, Video, New Media: Intro to Experimental 3D This class is inspired by Johannes Itten?s radical early twentieth-century basic art course developed for the Weimar Bauhaus School of Art, but here using the Maya 3D software, typically used for commercial productions by the entertainment industry. Students will solve a series of formal problems, introduced in increasing levels of complexity. Moving from the 2-dimensional to the 3-dimensional and ultimately to the four-dimensional or time-based, students will evolve their abilities to utilize aspects of light and dark, form, rhythm, color, proportion and volume but in terms of a post photographic discourse, with the intention of advancing a new virtual cinema. | Tuesday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 519 | Novak, Marlena
|
2015 002 3 credits (889) | Film,Video,New Media Animation * Digital Fabrication * Interaction and Participation * Social Media and the Web |
Film, Video, New Media: Intro to Experimental 3D This class is inspired by Johannes Itten?s radical early twentieth-century basic art course developed for the Weimar Bauhaus School of Art, but here using the Maya 3D software, typically used for commercial productions by the entertainment industry. Students will solve a series of formal problems, introduced in increasing levels of complexity. Moving from the 2-dimensional to the 3-dimensional and ultimately to the four-dimensional or time-based, students will evolve their abilities to utilize aspects of light and dark, form, rhythm, color, proportion and volume but in terms of a post photographic discourse, with the intention of advancing a new virtual cinema. | Monday/Wednesday 6:00 PM - 9:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 519 | Novak, Marlena
|
2100 001 3 credits (896) | Film,Video,New Media Digital Fabrication * DIY * Interaction and Participation * Social Media and the Web * Theory |
Film, Video, New Media: New Media: Crash Course This introductory course focuses on screen-based new media works, their historical contexts, their specific aesthetics and theoretical concerns. Students gain an understanding of the emerging culture and historical antecedents of new media. Interactive, network and web-based technologies are introduced from the perspective of media art making. New media works are screened, discussed and demonstrated. | Friday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 807 | Briz, Nick
|
2101 001 3 credits (899) | Film,Video,New Media Digital Fabrication * Interaction and Participation * Social Media and the Web * Theory |
Film, Video, New Media: Systems, Codes & Spaces Systems, Codes & Spaces critically introduces the art of nonlinear media art via an understanding of its historical and theoretical trajectories. Students view and analyze structurally a variety of works in the mediums of video, installation, interactive media, new media and experimental 3D. Readings drawn from Jack Burnham, Pamela Lee, and Edward Shanken are discussed to assess the contemporary state of the field. Students must enroll in FVNM 2100 New Media: Crash Course simultaneously as a corequisite. | Wednesday 6:00 PM - 9:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 807 | Sagan, Nick Anthony
|
3105 001 3 credits (890) | Film,Video,New Media Animation * Digital Fabrication * Narrative |
Film, Video, New Media: Intro to 2D Computer Animation This course is an introduction to the concepts and processes utilized in the production of artworks with digital animation tools. A variety of techniques are explored for modeling, surface description, image mapping, lighting simulation, computer graphics in desktop video, installation, and print forms. This is a prerequisite for advanced computer animation. | Thursday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 714 | Benjamin, Joel D
|
3215 001 3 credits (871) | Film,Video,New Media Animation * Digital Fabrication |
Film, Video, New Media: Motion Graph/Visual Effects I Students learn a wide range of post-production digital techniques for 2D animation, compositing (layering, collaging), and creating visual effects for video productions. Students produce projects that incorporate manipulated still images, animation, desktop video, and audio. Those who are intrigued by this kind of image manipulation will find the capabilities of the software dynamic and inspiring. Screenings and analysis focus on the use of such techniques in the world of video art, television, and film. | Tuesday/Thursday 6:00 PM - 9:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 519 | Esposito, Siena
|
3420 001 3 credits (872) | Film,Video,New Media Animation * Digital Fabrication |
Film, Video, New Media: Puppet Animation This Class introduces students to the design, construction, and filming of 3D-puppet animation. Students build puppets, construct sets, and film their work either digitally, or on 16mm film. Students learn to build armatures and puppets, practice pose-to-pose movement, replacement animation, and work on set design. In the second half of semester, students present storyboards for a final project that involves sets, puppets, and shooting two minutes of frame by frame animation. During this time framing, micro-cinematography, and camera movement are covered. Sound is optional. | Tuesday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan 1408 | Dodson, Shelley Lynn
|
2038 001 3 credits (1527) | Sculpture Digital Fabrication * Class, Race, Ethnicity |
Sculpture: Modeling for Sculptural Pract This course explores various modeling techniques, both haptic and digital, for creating sculptural projects. Students investigate perceptual modeling via the direct manipulation of media and 3-D computer imaging and output. prototype development and schematics for large scale sculptures. Several projects will incorporate the making of a sculpture or model developed from direct observation. Class discussions will also address questions such as prototype development, how to use schematics and make proposals for large-scale sculpture. | Wednesday * Wednesday 9:00 AM - 4:00 PM * 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Columbus 122 * Columbus 122A | Prieto-Velasco, Laura L
|
3025 001 3 credits (818) | Sculpture Digital Fabrication |
Sculpture: Drawing for Sculpture This course explores various types of notations and drawings, both descriptive and expressive, which are created for sculptural projects.Students investigate perceptual drawing, sketchbook-diaries and schematics and are introduced to 3-D computer imaging. Several projects will incorporate the making of a sculpture or model developed from the drawing process. Class discussions address questions such as how to make proposals for large-scale sculpture. | Monday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Columbus 122A | Prieto-Velasco, Laura L
|
3030 001 3 credits (1524) | Sculpture Site and Landscape * Digital Fabrication |
Sculpture: Installation/Environment/Site This course is a structural and poststructural investigation of sculptural site activation. The students explore the theory and practice of how work gets contextualized and redefined through its placement within a larger social, political, and economic sphere of meaning. Students investigate options and determinants operative in both indoor and outdoor sites, installations, and environments. Although the focus of the class is contemporary, topics of discussion range from Rodin's Burghers of Calais to the public projections of Krzysztof Wodiczko. An indoor space is available for student use and cooperative interaction is encouraged. Prerequisite: intermediate level work in any media or consent of instructor. | Monday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Colombus 015 | Ross, Sarah
|
3103 001 3 credits (1570) | Sculpture Public Space * Digital Fabrication |
Sculpture: Fabricating For Motion Constructing art objects that incorporate real or apparent motion often requires skills in a number of areas: physical shaping and fastening of elements, linking them to an actuator (such as a motor), and controlling the motion, most typically through electronics. This course will give students a grounding in all these techniques as well as initiate a discussion of some of the problems and possibilities inherent in the aesthetic use of motion. | Wednesday 9:00 AM - 4:00 PM
Aug 28, 2013 to Dec 16, 2013
Michigan B1-07 | Miller, Daniel
|