Lecturer, Art & Technology Studies (2018). BS, 2009, Northeastern University. Exhibitions: Independent Games Festival, GDC; PAX 10 Selection, Seattle. Awards: Apple’s iPhone Game of the Year 2009, Apple’s Runner Up iPad Game of the Year 2012, Casual Connect Director’s Choice 2013
Game designer focused on the low-level systems and behaviors of games. How are systems perceived? How are they controlled and modified? What can games mean? Games are one of the more insular mediums, each generation directly informing the next. How can we rethink the fundamentals?
Nature, sustainable architecture, containers, networks
Disclaimer: All work represents the views of the INDIVIDUAL ARTISTS & AUTHORS who created them, and are not those of the school or museum of the Art Institute.