CARLA FISHER SCHWARTZ, Instructor, Continuing Studies (2018). BA, University of California, Santa Cruz; MFA, Washington University in St. Louis. Exhibitions: Chicago Artists Coalition, Chicago; Kemper Art Museum, St. Louis, MO; The SUB-MISSION Gallery, Chicago; Hyde Park Art Center, Chicago; Cleve Carney Gallery, Glen Ellyn, IL. Publications: Ground Up Journal. Bibliography: STL Mag; Outside the Loop. Awards: HATCH Projects Residency, Chicago; One - Emerging Artist Exhibition Award, Cleve Carney Gallery, Glen Ellyn, IL; ACRE Residency, Steuben, WI; The Bell Cramer Award in Printmaking, Washington University in St. Louis, Spudnik Press Cooperative Studio Fellowship, Chicago.
My practice investigates the conceptual and poetic implications of mapmaking, specifically, how mapping technologies frame our experience of the physical world. My current interest is in the nature of the amateur explorer via virtual representations of the world through satellite maps like Google Earth. The “desktop explorer”, surveying remote regions from familiar territory, serves as a contemporary substitute for the popular archetype of the historical adventurer. In my work, I raise questions about the virtual experience of the world through printed media, sculptural objects and video installation.
My work frequently references places that do not exist in the physical world, such as phantom islands and other invented geographies. Sandy Island, a nonexistent landmass that persisted on traditional and virtual maps until 2012, is the basis for an ongoing body of work, including an installation imagining an absurd expedition to the island featuring an inflatable boat filled with seemingly useless store-bought frivolities. Consequently, my work often alludes to fictitious or unlikely places and situations using appropriated images and objects as the raw material for prints, objects and videos. For example, a recent series of polygonal print sculptures depicting lost landmasses through the aesthetics of 3D modeling incorporated open-source 2D textures intended for use in sandbox video games. Through these works, I aim to explore the relationship between the mapped image and emerging notions of exploration, virtuality, and the simulated environment.
Disclaimer: All work represents the views of the INDIVIDUAL ARTISTS & AUTHORS who created them, and are not those of the school or museum of the Art Institute.