Core Studio Practice I |
Contemporary Practices |
1010 (011) |
Fall 2024 |
Description
In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers. In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership. Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.
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Class Number
1298
Credits
3
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Core Studio Practice II |
Contemporary Practices |
1011 (005) |
Spring 2024 |
Description
In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers. In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership. Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.
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Class Number
1695
Credits
3
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Art and Technology Practices |
Art and Technology Studies |
2101 (001) |
Spring 2024 |
Description
This team-taught, introductory course provides a foundation for most additional coursework in the Art and Technology Studies department. Students are given a broad interdisciplinary grounding in the skills, concepts, and hands-on experiences they will need to engage the potentials of new technologies in art making. Every other week, a lecture and discussion group exposes students to concepts of electronic media, perception, inter-media composition, emerging venues, and other issues important to artists working with technologically based media. Students will attend a morning & afternoon section each day to gain hands-on experience with a variety of forms and techniques central to technologically-based art making.
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Class Number
1090
Credits
3
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Art and Technology Practices |
Art & Technology / Sound Practices |
2101 (001) |
Fall 2024 |
Description
This team-taught, introductory course provides a foundation for most additional coursework in the Art and Technology Studies department. Students are given a broad interdisciplinary grounding in the skills, concepts, and hands-on experiences they will need to engage the potentials of new technologies in art making. Every other week, a lecture and discussion group exposes students to concepts of electronic media, perception, inter-media composition, emerging venues, and other issues important to artists working with technologically based media. Students will attend a morning & afternoon section each day to gain hands-on experience with a variety of forms and techniques central to technologically-based art making.
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Class Number
1211
Credits
3
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Wearables and Soft Computing |
Art & Technology / Sound Practices |
3205 (001) |
Fall 2024 |
Description
This course focuses on wearables and 'soft' computing as a vehicle for subversion and artistic appropriation. We will pursue an exploratory approach to introducing electronic textiles as a material practice. Concepts are developed, designed and prototyped into working pieces by participants addressing personal expression and social dialog. Readings from Joanna Berzowska, Patrizia Calefato, and Lucy Orta emphasize theoretical discourse on the relationships of the body, technology, fashion, social interactions and environment. Soft circuits (conductive paint, fabric, etc), and hand build sensors that consider their materiality as an essential part of their aesthetic are explored in the development of expressive computational forms. Assignments include two material explorations, community blog participation through reading responses and process documentation, as well as a final project.
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Class Number
1216
Credits
3
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